#include <Ogfile.h>
List of all members.
Definition at line 46 of file Ogfile.h.
Definition at line 387 of file Ogfile.cpp.
Restore a game from file
Return : 1 - file read successfully 0 - not successful -1 - incorrect game data version error
Definition at line 239 of file OGFILE2.CPP.
References CURSOR_WAITING, and NULL.
return : <int> 1 - loaded successfully. 0 - not loaded. -1 - error and partially loaded
Definition at line 116 of file Ogfile.cpp.
Save a game to file
Return : 1 - file written successfully 0 - not successful
Definition at line 142 of file OGFILE2.CPP.
References NULL.
return : <int> 1 - saved successfully. 0 - not saved.
Definition at line 29 of file Ogfile.cpp.
Set the game file name of current save game, called by GameFile::save_game().
e.g. ENLI_001.SAV - the first saved game of the group "Enlight Enterprise"
Definition at line 225 of file Ogfile.cpp.
Definition at line 379 of file Ogfile.cpp.
References class_size.
Definition at line 50 of file Ogfile.h.
Referenced by validate_header().
Definition at line 57 of file Ogfile.h.
Definition at line 51 of file Ogfile.h.
[static]
Definition at line 132 of file OGFILE2.CPP.
Definition at line 56 of file Ogfile.h.
Definition at line 64 of file Ogfile.h.
Definition at line 133 of file OGFILE2.CPP.
Definition at line 54 of file Ogfile.h.
Definition at line 58 of file Ogfile.h.