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Digitalmill

Digitalmill is a technology project development firm based in Portland, Maine. Since its inception in the summer of 1997, Digitalmill has established itself as a leading authority and content provider in the areas of interactive entertainment, Web retailing and online broadcasting, and more.

The expertise, reputation, and partnerships it has built include unique organizations large and small. The company has developed projects for a number of for-profit and non-profit entities from books, to strategic plans, whitepapers, software, and technology focused media campaigns. Digitalmill is also an active market research firm having completed large projects for leading research companies Jupiter Communications and DFC Intelligence.

The result is a diverse background that enables Digitalmill to work with unique organizations and on unique projects that combine emerging technologies with interesting purposes that has enabled a wide variety of clients to reach consumers through communication, education, and evangelization.

Recently Digitalmill began working with The Woodrow Wilson International Center for Scholars' Forsight and Governance project on thier "Serious Games" project. Digitalmill authored thier initial whitepaper Serious Games: Improving Public Policy through Game-Based Learning and Simulation and is working on follow up reachout as well.

Visit Digitalmill on the Web at www.dmill.com